At the center of the lake of lava within the volcano stands the
Tower of Fire. It looks much like any other stand-alone tower:
60' tall, 50' wide at the base and 30' at the top, complete with
windows, battlements, and large double doors made of solid brass.
It is not made from stone, however, but solid, living, flame. Only
creatures immune to the ravages of heat and fire can even hope to
approach the tower, but only the Keeper of Fire may open the doors,
and only with the proper key, which is made from brass and set with
a fire opal of rare beauty.
Keeper of Fire Powers
The Key of Fire grants wondrous powers to the Keeper of Fire, the most
important powers being a total immunity to heat and fire and the ability
to enter the Tower of Fire. Flames may be created, controlled and doused
at will, anything from a simple candle flame to a raging inferno. The color
of flames are also under the Keeper's control. Fire elementals may be summoned
and banished at will, and any fire elemental or fire spirit encountered will
obey the keeper's commands. Only free spirits or those of unique power can
retain their own will. Also, other fire-dwelling creatures recognize the Keeper
and will not attack him. The Keeper may also transform himself into a being of
fire and back to his normal form at will.
On the downside, water elementals and water spirits will recognize the Keeper
of Fire who what he is. They may not attack on sight, but their attitude will
be hostile at best, and belligerent at worst. Also, any water-based attacks
which penetrate the Keeper's defenses will do increased damage. Water is not
necessarily harmful to the Keeper (as it would make drinking and bathing a tad
difficult) but exposure to water will dim his Keeper powers, while submersion
in water will drain them altogether.
Keeper of Fire Unique Ring - Tartarus
The grounds within the ring shake, splitting open and allowing the blackened,
craggy levels of Tartarus to grind into place. Seemingly self-contained fires
are prevalent throughout the ring, as are small rivers of magma circling around
the rising levels of black, smoldering columns and platforms that make up the
terrain the Keeper and his/her opponent must utilize for cover, attack, and
defense. The topmost platform is the largest by far, and would seem to accommodate
the most conventional styles of combat.