Settings
- Settings Intro
- Map of RhyDin
- Inventory & Shops
- Current Live Settings
- Red Dragon Inn
- The Arena
- The Outback
- Twilight Isle
- The Golden Perch
- The Arcade
- The Anchor
- Azifs Garden
- Battlefield Park
- The Bazaar
- Books and Brews
- Courtyard
- Crystal Chasm
- The Deep Wilds
- The Docks
- Gloaming District
- The Great Desert
- Harpers Hearth
- Kaiju Lake
- Last Chance Saloon
- The Marketplace
- Seaside Beach
- The Solarium
- Stars End Bar
- Streets of RhyDin
- Tiamori River
- Twilight Market
- The Undercity
- The Underground
- Uptown
- Yggdrasil
The Deep Wilds
There is one thing every foolhardy adventurer should know: the Deep Wilds are alive.
Cities and civilization are a bygone whisper on the wind when you enter the deepest parts of the Wilds, but that doesn’t mean it is dead. Even the grim forest with its blackened trees and hidden graveyards is filled with life, of a sort. Whether you call it the gray plane or the realm of shadows, the veil is thin here. Lost wanderers and hopeless souls almost always find their way to the Bone Tower, for better or worse.
West of the grim forest, ancient firs, pines, and oaks cluster together in a claustrophobic throng of boughs and branches. Blending seamlessly with the understory, firbolg and grugach elves have an uneasy understanding as they tend to the teeming wildlife. At its best, the Deep Wilds are intolerant to outsiders – at worst, viciously hostile.