Random McChanse wrote:I can tell you that there is a great potential in game-theory-oriented players in terms of creating a larger "newbie hose" for RoH. I should know; I'm one of them.
As the "inventor" of DoS scouting, I am also a game-theory-oriented player.
Random McChanse wrote:I've heard more than once from players in RoH that they don't like dueling people who don't RP during the duel
When I first started dueling, I did not RP at all during the match. I do now, but then I am no longer obsessed with winning ( ::grin::) . Personally, I would rather see the duel request RPed than the actions within the match. We are a game + RP forum, but asking everyone to do both at the same time is unreasonable (IMO).
Random McChanse wrote:As I said earlier, RoH has come a long way since then, but I still find it hard to deny that it takes some experience with RPing to become comfortable in an RoH chatroom, and starting out with none means an uphill battle largely without support (unless you have a patron in one of the regular players, and even then...) that quite a few won't bother taking.
I must say that I want to see the duel request RPed. That will likely make me ignore new players until they get their RP established. Looks like I need to review my own assumption here. ( ::smile:: )
Random McChanse wrote:...the real killer of game-oriented players is that there is no chance to practice against human opponents; once you start dueling, all your duels are ranked.
That is exactly what the old dueling schools were for. Upon finding a teacher (difficulty of doing so varied over time), you really joined a RP group of duelists. You acquired game knowledge, tactics, but also comrades and RP foils. The teacher and fellow students helped the new player acclimate to the RoH style of RP.
Dueling schools were started by players for players.
Random McChanse wrote:This becomes even worse if the new players aren't given the matrices to start out with....
Another place the dueling schools helped new players, especially the "impatient game-theorists." Either through sparring or discussion with the other school members, you could fill in your matrix.
Random McChanse wrote:In his own words, this was partly due to the fact that he felt he was "too far in the hole" to make it out of negative WoL, and didn't want to wait a couple of months for the standings to reset him back to 0.
Karen Wilder wrote:The point is, as long as people realize that their first batch of duels doesn't have to count (unless they do really well), I think they won't have any problem with it.
AOL DoS standings cycles were two months rather than three. Perhaps those extra weeks are too long to make new players wait. :: makes note to discuss cycle length with Billy ::
An excellent post, Random. Thank you.
"The stupidest creative act is still a creative act, and that the real gap isn't between the mediocre and great work. The real gap is between getting started and doing nothing. If you've created something, even if it's stupid, you've put yourself in a position to do more." - Clay Shirky