Tag-Team option question.
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- Kruger
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I have always liked the idea of Tag Teams for Fists... I know... you probably already knew that! I was just saying something to Claire about it recently. Personally, I like the idea of belts being open to challenge, though initially it could be put up in a tournament. Perhaps if it is retired it could be re-issued through a tournament. I like to think of this kind of title as something that can be
1.) earned by a team via challenge right.
2.) something defendable by those who do hold it.
1.) earned by a team via challenge right.
2.) something defendable by those who do hold it.

I'm not a big fan of the tournament idea personally. It's more time/energy than if it's just a title that can be challenged for like an opal. Obvs a tournament to start it all off with makes sense, I just wouldn't personally want to do 4 to 12 a year, depending on frequency. Dueling has enough tournaments as it is.
- G
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I find myself agreeing with this statement, oddly enough. Because I like tournaments. There's just a lot of them yanno?DemiBob wrote: Dueling has enough tournaments as it is.
G'nort Dragoon-Talanador
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- Andrea Anderson
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That's one thing I worry about when it comes to tournaments. There's multiple, and then you add leagues and other such things, so maybe it's better if the titles are challengeable with maybe a tourny here or there is there's any retirements, etc.
I'll wait a few more days to see if there's any change in discussion / ideas, and then I'll post up another idea draft. Thanks for the input!
I'll wait a few more days to see if there's any change in discussion / ideas, and then I'll post up another idea draft. Thanks for the input!
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What if the title is always on the line? So less Opal/Barony more WWE belt. You could still have formal challenges to keep a team from avoiding TT nights to keep the elt, but additionally whenever there was regularly scheduled tag team dueling someone could win the belt.
I think if you established it as more of a fun/RP title right off the bat people would be okay with potentially losing it any time they fought and could make for some unique/interesting RP/stories.
I think if you established it as more of a fun/RP title right off the bat people would be okay with potentially losing it any time they fought and could make for some unique/interesting RP/stories.
- Andrea Anderson
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I'm a little out of it and trying to figure how it would work.DUEL Kheldar wrote:What if the title is always on the line? So less Opal/Barony more WWE belt. You could still have formal challenges to keep a team from avoiding TT nights to keep the elt, but additionally whenever there was regularly scheduled tag team dueling someone could win the belt.
I think if you established it as more of a fun/RP title right off the bat people would be okay with potentially losing it any time they fought and could make for some unique/interesting RP/stories.
So this basically means: The title can be challenged for at any time, and just have fun with it? Title holders come out during tag team nights and fight whoever, first come first serve, to see who takes home the belt? If they don't show - then the ability to formal challenge becomes open?
I guess the grace period would be between the Tag-Team nights. So if a team shows, defends the title during the night, they can sit on it until the next one? If they don't show, anyone can challenge it?
Or have it be both. Challenges can happen at any time, and belt holders can come out during Tag Team nights and do an open challenge to anyone?
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I think the open challenge thing would be fun, and leaving in a mechanism to have non tag team night matches give a championship team leeway to miss a tag team event seems important too. Making it a low commitment time investment seems to be the best way to get people involved.
So yeah some combination of the two. Something like any fight the belt holders are in is for the title, but after any win they're under grace for x number of days. It could be up until the next event, or only a few weeks depending on how often you were trying to have tag team events happen.
Then challenges could be like pay per view cards. Schedule under card matches, special rules or whatever and with the title fight being the main event.
Realistically I know from experience all that kind of stuff needs to be worked out at some point. Someone always tries to game the system, but I think the most fun version of this idea is the one that has a very loose ruleset and it's more of an RP/dueling hybrid title that's more to facilitate cool things happening.
So yeah some combination of the two. Something like any fight the belt holders are in is for the title, but after any win they're under grace for x number of days. It could be up until the next event, or only a few weeks depending on how often you were trying to have tag team events happen.
Then challenges could be like pay per view cards. Schedule under card matches, special rules or whatever and with the title fight being the main event.
Realistically I know from experience all that kind of stuff needs to be worked out at some point. Someone always tries to game the system, but I think the most fun version of this idea is the one that has a very loose ruleset and it's more of an RP/dueling hybrid title that's more to facilitate cool things happening.
I would propose the belt being just open to challenge and run it like a title, with either a week or a month grace period after acquisition or defense, depending on what tempo people want. I would allow leeway with the rules, of course, as it isn't official, and getting 4 people to agree to a time is harder than just 2. I might even allow substitutes if people can't make it. People might get butthurt if there's wiffs of favoritism, tho.
I'm just not a huge fan of having it always available to win, since it would require both holders to be in, be available, be interested/willing. What happens if some challengers want to try for it, but the champs aren't in the mood? Or what if they don't want to lose, so they say no? There's no recourse like there is with an official challenge done via post.
About events --
Just do them like we do normal events and hand out stuff that isn't the belt, or if the current champs agree to it, somehow put the belt into the mix. I don't think events should become a staple of tag team fists tbh, as I see the belt being ultra casual, unofficial, and basically fluff, kind of like Biozhazard and the Tower of Death, but some PPV wrestling things could be neat.
I'm just not a huge fan of having it always available to win, since it would require both holders to be in, be available, be interested/willing. What happens if some challengers want to try for it, but the champs aren't in the mood? Or what if they don't want to lose, so they say no? There's no recourse like there is with an official challenge done via post.
About events --
Just do them like we do normal events and hand out stuff that isn't the belt, or if the current champs agree to it, somehow put the belt into the mix. I don't think events should become a staple of tag team fists tbh, as I see the belt being ultra casual, unofficial, and basically fluff, kind of like Biozhazard and the Tower of Death, but some PPV wrestling things could be neat.
- Andrea Anderson
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Agreed on the casual and fun idea. If there are anything that can be deemed rule-breaking, then it can be addressed at the time. Usually I like to cover bases and have a rule in place for anything I personally think I could do to break said rules, but then it can easily bloat the whole idea. I'd rather not have a long rule-set, so simple and sweet is my focus to make it seem more inviting.
On the subject of substitutions first,
A tag-team of 3 players is possible. It's happening even now IRL. Only two can fight, but the third can wait in the wings if there's an issue with scheduling. I'd personally like the third not to be chosen randomly though, and most be on the team prior to the belt being won, along with continuing on the team throughout the reign.
As a way to link practice days and challenges together,
The tag-team fighters could come around on practice days and use it as open challenge nights. To keep the option to the players if they'd rather their reign be full of excitement. Challenges can happen at normal, with maybe 15/20 day grace between them. I'm trying to think of a way to boost the practice nights though.. I've an idea to allow whoever does the best on those nights to have undisputed rights to challenge for the title, which could supersede a current challenge, but then that might cause ill feelings.
To start, maybe simply challenges should be the focus. I'd like to not put the horse in front of the cart. To make sure there's going to be a steady challenge pool in the first place. Practice nights are more practice, with the hopes of getting players used to the concept, and possibly finding teammates. Then if things continue on, we can make more advanced rules with the consensus of the playerbase.
On the subject of substitutions first,
A tag-team of 3 players is possible. It's happening even now IRL. Only two can fight, but the third can wait in the wings if there's an issue with scheduling. I'd personally like the third not to be chosen randomly though, and most be on the team prior to the belt being won, along with continuing on the team throughout the reign.
As a way to link practice days and challenges together,
The tag-team fighters could come around on practice days and use it as open challenge nights. To keep the option to the players if they'd rather their reign be full of excitement. Challenges can happen at normal, with maybe 15/20 day grace between them. I'm trying to think of a way to boost the practice nights though.. I've an idea to allow whoever does the best on those nights to have undisputed rights to challenge for the title, which could supersede a current challenge, but then that might cause ill feelings.
To start, maybe simply challenges should be the focus. I'd like to not put the horse in front of the cart. To make sure there's going to be a steady challenge pool in the first place. Practice nights are more practice, with the hopes of getting players used to the concept, and possibly finding teammates. Then if things continue on, we can make more advanced rules with the consensus of the playerbase.
- Andrea Anderson
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- Less Than Three
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From the feed back..
1. The Tag-Team Title will be two belts.
2. Tag-Teams may have a maximum of three duelists. Only two out of the three may defend or fight in a challenge for the title.
3. A flat 14 day grace period, starting the day after a challenge/defense takes place. For both new title holders* and defending champions. ( *The exception being for new title holders who win by disqualification. )
4. Any rank combination can challenge for it. There are no restrictions.
5. Duelists are not required to be on the standings to challenge.
Ranks are as followed:
Normal rank fighters = 6 mods shared. Shared one time use tag maneuver for each match.
Current title holder fighters = 8 mods shared. Shared one time use tag maneuver for each match. ( Or should it be two? )
Challenge Process:
Will be like challenging for an Opal, except: (Tag-Team) should be posted somewhere in the subject of the challenge. You will need to list yourself and your teammate(s) that will participate in the challenge. Please be sure to include your Tag-Team team name somewhere!
The challenged team will then have 7 days to respond. from there the match must be done in three weeks time. This is why there's a 14 day grace period instead of 21. To give an extra week during the challenge process so the tag-team holders to get together with their team to defend the title; without making it a longer wait due to a longer grace period for challengers.
Should a tag-team not be able to defend. If they are under challenge then the belts will be given to the opposing team by a disqualification win. They will not be given a grace period due to this. If the belts are not under challenge and retired, then a tournament will take place.
Special match types have also been brought up to me. Maybe purely cosmetic roleplay things. No-DQ matches where you can use items. And really any other roleplay types of matches of choice. It's up to the defending teams imagination. Cage matches, dark matches, ladder matches. Match types like that. So the defending team can make it something special.
This seems to be the basic direction I'll be going with it. Any suggestion to change things?
1. The Tag-Team Title will be two belts.
2. Tag-Teams may have a maximum of three duelists. Only two out of the three may defend or fight in a challenge for the title.
3. A flat 14 day grace period, starting the day after a challenge/defense takes place. For both new title holders* and defending champions. ( *The exception being for new title holders who win by disqualification. )
4. Any rank combination can challenge for it. There are no restrictions.
5. Duelists are not required to be on the standings to challenge.
Ranks are as followed:
Normal rank fighters = 6 mods shared. Shared one time use tag maneuver for each match.
Current title holder fighters = 8 mods shared. Shared one time use tag maneuver for each match. ( Or should it be two? )
Challenge Process:
Will be like challenging for an Opal, except: (Tag-Team) should be posted somewhere in the subject of the challenge. You will need to list yourself and your teammate(s) that will participate in the challenge. Please be sure to include your Tag-Team team name somewhere!
The challenged team will then have 7 days to respond. from there the match must be done in three weeks time. This is why there's a 14 day grace period instead of 21. To give an extra week during the challenge process so the tag-team holders to get together with their team to defend the title; without making it a longer wait due to a longer grace period for challengers.
Should a tag-team not be able to defend. If they are under challenge then the belts will be given to the opposing team by a disqualification win. They will not be given a grace period due to this. If the belts are not under challenge and retired, then a tournament will take place.
Special match types have also been brought up to me. Maybe purely cosmetic roleplay things. No-DQ matches where you can use items. And really any other roleplay types of matches of choice. It's up to the defending teams imagination. Cage matches, dark matches, ladder matches. Match types like that. So the defending team can make it something special.
This seems to be the basic direction I'll be going with it. Any suggestion to change things?
- DA TENTACLE
- Junior Adventurer
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Wow, who is that masked fighter? He's so .. awesome.
Anyway, one last thought:
Two belts sounds great. What if they're different weight classes? Like a Lightweight Tag Team Title and a Heavyweight Tag Team Title. Lightweight matches are 3 mods for challengers and 5 for champions, heavyweight are 6 and 8. One being pretty light on mods and one being pretty heavy on mods.
Anyway, one last thought:
Two belts sounds great. What if they're different weight classes? Like a Lightweight Tag Team Title and a Heavyweight Tag Team Title. Lightweight matches are 3 mods for challengers and 5 for champions, heavyweight are 6 and 8. One being pretty light on mods and one being pretty heavy on mods.
- Andrea Anderson
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I'd start with the heavyweight first. If there seems to be a healthy challenge pool, then adding a lightweight tag team title is possible.DemiBob wrote:Wow, who is that masked fighter? He's so .. awesome.
Anyway, one last thought:
Two belts sounds great. What if they're different weight classes? Like a Lightweight Tag Team Title and a Heavyweight Tag Team Title. Lightweight matches are 3 mods for challengers and 5 for champions, heavyweight are 6 and 8. One being pretty light on mods and one being pretty heavy on mods.
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