118th Diamond Rules

The happenings and goings-on out back in the home of the Duel of Fists.

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Stitch
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The Jackal

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118th Diamond Rules

Post by Stitch »

118th Diamond Rules


1. Outback’s for face punching, not politicking – take that shit to the Arena. Make the Opals earn their reigns, no holds barred. Don't matter if they've had that rock for a long time or a little, defended or not, just cleared grace or not - challenge 'em. And challenge your mates. Since I'm Nero's only friend - and that word's doin a lot of bloody work - someone else'll have to pry FireStar from his sandy robo hand.

2. Extra fun points for challenges made in rhyme or haiku on a napkin.

3. I love nasty comebacks. Drinks are on the house for anyone who runs it back from 0-4 and wins.*

4. Make it dirty. Start a fight at the bar. If you’re a prim sort and can’t throw someone over a table, fight in the Pit. Fuck the autocaller, it don’t control you.

5. Get weird – don't care how. Paint a face on your chin and fight upside down. Fight with your eyes closed. Eat some drugs n have a battle royale. Do chicken fights in the pond. Use elbows and knees only. Ride flamingos into battle. Fuse Strap lobsters to your hands – they don’t count as weapons if they’re part of you. **

6. No wards, only Outback. Leave all severed limbs in the basket outside the office. Someone will be round to collect them.

7. Dome’s opened at night, rain, shine or locusts.

8. Punch kids.

9. Bet on fights – not all sweet deals have a price tag. Better yet – settle your scores in the ring. Bit of conviction makes a great show.

10. If you see Skid, give him a marshmallow.


*((This earns the Comeback King achievement))
**((Not all duels have to be a straight forward fist fight – get creative!))
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