[DoM4] Super Modifier

Out of Character message board for the Duel of Magic

Moderator: Staff

User avatar
MurOllavan
Expert Adventurer
Expert Adventurer
Triple Crown of Beatdown

Posts: 677
Joined: Mon Oct 18, 2004 1:46 pm
Location: Omnipresent

Post by MurOllavan »

Would like to add some things I've thought about since then. I retract the defensive mods only, since the speed and excitement factor would be helped by both offense and defensive mods. I think the mage powers should be exempt, since most mages use NR and its powerful enough. Plus there would still be a spell others don't have, and modded counters to NR and such would dilute it. Just enough I think to encourage a nice parity.
Image

~Mur
((or Sean, as the thread may be))
User avatar
Neo Eternity
Expert Adventurer
Expert Adventurer
Seraphim Knights Leader

Posts: 678
Joined: Fri Jul 08, 2005 4:36 pm
Location: New Prism

Post by Neo Eternity »

Like I said in the other thread, how about we actually start playtesting this? I'm willing to do 1-2-3 duels with anyone who trusts me enough to duel in AIM without a caller, and encounters me there. It's actually a pretty solid system; Druid's mun showed it to me.

What you basically do is designate one of the two duelists to do a countdown for each round. Each part of the countdown is done in one distinct send. So 1, enter, 2, enter, 3, enter... and then both duelists send their move. You can tell if someone reneged by how long they take to send. Do it in abbreviations; in other words, FMB instead of Focused Mage Bolt. It won't take that long to type three letters and hit enter.

Usually, 1-2-3 dueling is used to improve the speed and instinct of move selection. But we won't be doing that here; we need to duel as close to normally as we can. So before the countdown starts, each duelist must indicate that they have their selected move in mind. So here's an example of an R1 betwen Jim and Bob:

Jim: Okay, I'm ready.
Bob: I'm ready too.
Jim: 1
Jim: 2
Jim: 3
Bob: FAB
Jim: WB
Jim: Nice... 1 to 0, you.

Sound easy enough?
-- Neo Eternity
Seraphim Knights, Leader
Retired DoM Coordinator
User avatar
MurOllavan
Expert Adventurer
Expert Adventurer
Triple Crown of Beatdown

Posts: 677
Joined: Mon Oct 18, 2004 1:46 pm
Location: Omnipresent

Post by MurOllavan »

I'm up for it. I think this could suffice for a while, though it would be nice to have playtesting dates in a room (possibly sped up a lot via what would be OOC dueling) afterwards.
Image

~Mur
((or Sean, as the thread may be))
User avatar
Lem DeAngelo
Expert Adventurer
Expert Adventurer
Posts: 687
Joined: Fri May 25, 2007 11:43 pm
Location: Twilight Island

Post by Lem DeAngelo »

I'd like to playtest as well. Weeknights I'm usually off line by 11pm EST at the latest though. Other than that, I should be able to make myself available.
Leroy J. Reindeer
Junior Adventurer
Junior Adventurer
Posts: 4
Joined: Sun Dec 12, 2010 5:39 pm

Post by Leroy J. Reindeer »

I'm willing to playtest as well, any method. Just give me a holler.
User avatar
Sarah
Adventurer
Adventurer
Little Dove

Posts: 74
Joined: Fri Jan 01, 2010 11:51 pm
Location: Arcadia Tree Houses

Post by Sarah »

I would like to be a test dummy as well.
Post Reply

Return to “Duel of Magic (OOC)”

Who is online

Users browsing this forum: No registered users and 0 guests