Marc Franco wrote:I'm curious. Several of the people advocating for this change have been playing this game for 10-15 years. Why is it that after all this time you feel the way that WoL is calculated is broken? Did you not think that lower ranks deserved something to keep them engaged in the game prior to 2004?
I can't speak for anyone else. In truth I just never thought of it before. I got to thinking about things like this after reading a thread from last Summer where you were the major contributor.
Until fairly recently the duels have been on a decline. 2009 saw all of TWO new warlords, 2008 only saw four. DoM and DoF don't make that information as easy to gather, but I would guess advancement rate there is roughly the same. I've always looked at the major challenge for the duels in terms of how to get people to come over. I never really thought about the other side of that coin though. That being: Once we get them here, how do we get them to stay? Something has triggered interest again in the last 6+ months and there are a lot of new faces. Renewed interest is awesome. Can we count on that interest level staying though? I don't know.
I'm not saying things are broken. The idea obviously has very little support and, well, so be it. I'll post a few more things after I've finished catching up on the thread and harvesting some stats I've been sifting through, but I'm not going to fight this one too hard. With the overall low rate of newcomers though, I thought it might be in our best interest to lower the barrier to entry.
One last thought which I'll try to back up better later. Eliminating negative WoL doesn't give anyone a cakewalk to 15. That's still a long way to go. Of the 6 folks to make warlord this year:
* Thorne did it in just over 5 months and never had a negative WoL
* Matt has been at least 0 - 0 since October of 2005, so 4+ years
* Marcus was never negative and started dueling January of 2008, again 2+ years
* Kalinda came back after a 3 year absence in August and made Warlord 8 months later without going negative.
* Jay has been at least 0 - 0 since April of 2008, so 2 years to make Warlord.
* Wyheree has been in positive numbers since May of 2007, almost 3 years.
Making Warlord just wouldn't be *that* much easier. And making it so isn't the goal. The goal is to make the game less intimidating to new folks.