Viewing profile - Lucienne

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Username:
Lucienne
Groups:
Character:
Lucienne Aurora d'Tenebrae-Roland
Character Race:
Half elf, quarter human, quarter something else
Gender:
Female
Location:
Light Manor or Lux Casino and Hotel
Character Portrait:
Character Portrait
Character Age:
???
Place of Origin:
Arcamourne, Adradoria
Profession:
Purveyor of Vices
Appearance:
At first glance, Lucienne is a spunky and vivacious young woman with a carefree attitude and friendly demeanor. Though she might be more than meets the eye, she's nothing short of genuine in those regards.

Born to Arcamourne natives living in the Adradorian capital of Cinderwatch, Lucie wanted for little growing up. Her mother was an artist and her father was a shrewd businessman, whose savvy made him one of the richest men in Adradoria. Daddy's Little Girl picked up plenty of both of her parents' very best (and very worst) traits, making her a burgeoning businesswoman in her own right. Her capitalist attitude however shades her morals, making her less inclined to turn a nose up at those others may write off if there is a profit involved. Pirates, slavers, black market traders, and everything in between, if there's a buck to be made, Lucie is your friend.

Though mostly human in appearance, the delicate bone structure of her face and elongated point of her ears indicates at a glance that she is by no means pureblooded and likely has a fair bit of elven in her. Too bad she didn't get the height! One eye is a pale blue-green while the other is an jewel tone amethyst, one of the rare physical touches of a mysterious influence in her blood.

Immensely book smart as she may be, her street smarts lack at times, and it shows in her naivety and overly trusting ways. It hasn't been detrimental yet, but that isn't to say it won't be an issue down the line.
Skills:
Black market? Morally suspect transactions? Totally legitimate business dealings? Lucie can do it all and with a smile at that. If there's something you want, she can probably get it, if you can pay. Rumor has it that she has extensive connections to Adradorian weaponsmakers, intergalactic smugglers, and a mafia-esque network of gambling houses.

Troublemaker. To say that she's trouble is an understatement. Despite this, people seem drawn to protecting her just the same. Want to get into trouble? Want to get her out of it? Totally open.

Has some magical bits and bobs but it's usually ill advised to hang around if those come out of the bag o' tricks.

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Joined:
Wed Jul 08, 2020 2:25 pm
Last active:
Thu Jan 04, 2024 2:07 am
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The house always wins.