Viewing profile - Krusolis

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Adventurer
Adventurer
Username:
Krusolis
Groups:
Character:
Krusolis Evergreen.
Character Race:
Human.
Gender:
Male.
Location:
Thamasa Garrison District.
Character Portrait:
Character Portrait
Place of Origin:
Thamasa.
Profession:
Mage Knight. Père to Rah-cael Douglas.
Appearance:
Standing firmly at a height of six foot and four inches and best estimates put Krusol at roughly 18 and one half stone. Crowning the top of his head and washing down to shoulders are layers of brown and grey hairs. Attractively considered salt and pepper. Along with those greys come signs of aging. Wrinkles as most would call them. Wisdom lines Krusol proudly proclaims them. Said lines cluster at his forehead midst receding hairline and at the corner of his eyes. Those are remnants of frequent smiles.

At one point some might recognize him for the emerald tinted plate armor bearing the symbol of a hearty spruce . The evergreen arbor is the crest of his family heritage. Seasons changes. Temperatures fluctuate. The evergreen remains resilient. Now resigned to simple flannels, breeches boots and a scarf or two should his daughter insist.

Do not confuse him for your run of the mill lumberjack. For you see, Krusol wields no axe. Clasped around his waist is a now rarely used broadsword. Imbued into its' hilt is a litnany of colored focus stones or as Krusol refers to them, gems.

One thing to note; Krusol's proud mount Ventura will almost always be within shouting distance. He's a temperamental eggshell colored stallion accustomed to the rigors of a militant upbringing. Approach only if bearing gifts of apples, carrots or sugar cubes. Even then be prepared to deal with nibbles and drool upon fingers.
Skills:
Krusol is rather mortal save his broadsword. Needless to say he's quite skilled in swordplay armored or not. He's a pacifists by heart. Attack all you wish and you will be educated on proper parry technique. When angered steel will not be drawn. Remove ones self from the issue and allow wise minds to prevail.

Those focus stone embedded in the hilt of his broadsword wield power. This power comes from the gods of his realm.

Citrine - The Judgement of Atma. She is the mother. Creator of all her children. Her power comes with the cleanse of lightning.

Ruby - The Burn of Ifrit. Atma's lover. Father to many of the lesser gods. His fire burns their sins away.

Sapphire - The Soothe of Ultros. Ifrit's brother and polar opposite. His calm of lapping tides brings balance.

Emerald - The Contempt of Slyph. Atma and Ifrit's daughter. Forever in turmoil and shaking the foundations of soil.

Onyx - The Pain of Ramuh. Father to Ifrit. Banished to the underworld after the upheaval.

Aside from those Krusol has a more powerful skill. The ability to be kicked out of an all you can buffet after only his third plate. A skill he accounts to his daughter and granddaughters' cooking.

((OOC: For those who might catch on to certain terminology. This character is based loosely on the Final Fantasy realm and also an old MUD I used to play. I have heavily edited lore and other aspects to create something unique. Krusolis nor I follow the timeline of that series.))

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Joined:
Wed Apr 04, 2012 1:22 am
Last active:
Sun Dec 28, 2014 9:52 pm
Total posts:
25 | Search user’s posts
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Most active forum:
Twilight Isle
(13 Posts / 52.00% of user’s posts)
Most active topic:
To the Keeper of Water
(5 Posts / 20.00% of user’s posts)