The way I think of it, an event like this could be great for the community for several reasons:
1) Introduce people who primarily duel DoS to the other two sports;
2) Utilize all of these places in RhyDin that we've created (like the Baronial Manors and Keeper Towers and other things on the map);
3a) Provide an outlet of training for callers so that they can call multiple sports
AND/OR
3b) Provide a testing environment for the Golem (see the DoS OOC if you're not acquainted with the bot);
4) Give us who are waiting for the fall season of TDL something to do besides dueling for rank;
and of course
5) See who's the best overall when all three sports are taken into account
And now, for an extended vision of this idea, although quite tentative, just so you who don't know about the Tour understand what I'm trying to suggest:
THE TOUR DE RHY'DIN
QUICK OVERVIEW
The Tour de Rhy'Din is a meta-tournament spread across 20 small tournaments, called 'stages'.
There are eight DoS stages, six DoF stages, and six DoM stages.
Duelers gain points based on their performance in stage duels, with bonus points awarded for shutouts, perfect shutouts, and placing in the top 4 for each stage.
These points are used to determine who gets to wear Jerseys, which are like titles to show who is currently at the top of the standings overall or in a particular sport. With permission, holders of Jerseys may make a sn with the prefix of the Jersey they currently hold, i.e. YELLOW, RED, GREEN, BLUE, or WHITE. A dueler can only hold one Jersey at a time, so if he/she qualifies for more than one, the unheld Jersey is given to the next highest in the standings for that Jersey.
The Yellow jersey goes to the dueler with the most points, period. Since duelers are allowed to bring their fancies from the official standings over to the Tour, there is also White jersey for the rookie duelist with the most points.
The Red, Green, and Blue jerseys go to the duelers who consistently finish highest in DoS, DoF, and DoM stages respectively, to allow duelers who specialize in one sport a chance to work for a title.
For each sport, there is a Team stage and a Special stage.
In Team stages, the duelers form into teams of five and duel each other TDL-style. The overall score of the team at the end of the stage is then added to each member's individual score.
Special stages are tournaments in which the rules or format are modified, and provide extra bonus points for finishing in the top 4.
At the end of the 20th stage, prizes may be awarded to the final holders of the Yellow, Red, Green, Blue, and White jerseys.
FORMAL RULES
THE STAGES
There are four types of stages:
Prologue: This is the first event in the Tour, designed to allow newcomers to adjust to dueling in all three sports without being overly penalized for their discomfort. The format is freeform; any duelist may challenge any other, with the stipulation that the challenged picks the sport dueled. To make things more interesting, there may be a system in which every participant is given a certain number of GC points at the start, and may wager them in these Prologue duels (with the amount det. by the challenger).
Regular: These stages are the meat of the Tour, involving tournaments run in each sport. The format for regular stages is a random, limited round robin, as explained below.
Team: Teams of five duelists face off in TDL format in a round-robin tournament; at the end of the stage, the total team score is added to the individual scores of each member. There is one team stage for each sport.
Special: There are three special stages, one for each sport, involving tournaments run under modified rules or formats unique to each stage. These stages are particularly special in that more bonus points are awarded to top finishers than in the regular stages, making these stages lucrative for Yellow jersey contenders and crucial for Red, Green, and Blue jersey contenders.
ORDER OF THE STAGES (This is so tentative I don't know how tentative it is it's so tentative)
Prologue: Annex
Stage 1: Dojo Darelir (F)
Stage 2: Old Temple Baronial Manor (S)
Stage 3: Tower of Air (M)
Stage 4: Dockside Baronial Manor (S)
Stage 5: Tower of Water (M)
Stage 6: Overlord Isle (STeam)
Stage 7: Tower of Earth (M)
Stage 8: Seaside Baronial Manor (S)
Stage 9: Battlefield Park (FTeam)
Stage 10: Old Market Baronial Manor (S)
Stage 11: The Marketplace (F)
Stage 12: Citadel of the Stars (MTeam)
Stage 13: Outback Roof (F)
Stage 14: Dragon's Gate Baronial Manor (S)
Stage 15: Tower of Fire (M)
Stage 16: New Haven Baronial Manor (S)
Stage 17: Red Orc Brewery (F)
Stage 18: Twilight Isle (MSpecial)
Stage 19: Outback (FSpecial)
Stage 20: Red Dragon Inn (SSpecial)
F = DoF stage
M = DoM stage
S = DoS stage
Team = Team stage
Special = Special stage
If you look at the map of Rhy'Din (in the Thoughts at Large section), you'll notice that the route follows a generally crescent pattern, going clockwise from the Dojo and ending at the RDI (not including the DoM stages, but they're in a different universe ) .
Note that the stages may not be actually held inside the Baronial manors or the Towers (depending on permission of the owners), but at least in the general area. Also note that the Battlefield Park manor is omitted only because there were enough DoS stages, and not enough DoF stages, and Battlefield Park has an important place in DoF history as it temporarily staged official duels. If Arane wants to host a DoF stage in her manor, all the better.
STAGE FORMATS
Regular
In regular stages, duels will be randomly assigned so that each dueler duels four other duelers in a single stage. The stage will run from either Sun-Tues or Thurs-Sat; Wed will always be a Rest Day. The assigned duels may be fought, with a Tour-approved caller adjudicating, at any time from 7 pm on the first day to 10 pm on the third. For the benefit of the spectators, a common time block will be set up with guaranteed Tour-approved callers present, and duelers are encouraged to duel during these time blocks.
If a duel fails to be recorded within the time period given, both duelists will receive a GC score of 0 for that duel.
The placement of the duelers in a regular stage is determined by, in this order:
1) Best WoL for the stage
2) GC points gained during the stage
3) Match Point Differential Per Duel (MPDPD) for the stage
4) Duel between tied duelers
Team
For the team stages, a full round robin will be used, and every team will duel every other team during the time period given (which is identical to the regular stage time period). The team score at the end of the stage will be added to each member's individual score.
If a team duel fails to be recorded within the time period, both teams will receive a score of 0 for that duel.
Special
The format of special stages depends on the particular stage, and will be revealed when the nature of the stage is.
TERMS OF DUELING
See section V of the TDL rules, with the addition of:
Duelers may use a maximum number of fancies/spells as per their rank as per the standing for each sport, though they must still abide by the limit of two fancies/spells more than their opponent.
POINTS
General Classification Points (YELLOW/WHITE):
GC points are gained in the same manner as match points are in TDL:
The difference being that unlike TDL, these points are carried over from stage to stage and determine the wearer of the Yellow and White jerseys by the duelists with the highest GC score at the end of each stage.Each duel won: 5 points to dueler.
Each point scored within a duel: 1 point to dueler, to a maximum of 5 points.
Bonus points to dueler are awarded as follows:
- Shutout: 3 points to dueler.
- Five-round shutout: 5 points to dueler.
- Overtime* duel: 2 points to losing dueler, with a maximum of 6 points as their final score.
* - overtime duel: A duel which either
(a) lasts over fifteen rounds, or
(b) results in the loser scoring 5+ points.
Bonus Points (ALL)
Bonus points are awarded to the four highest finishers in each stage, and are added to the GC score of the duelers as follows:
Furthermore, the standings for the Red, Green, and Blue jerseys rely exclusively on the number of bonus points each duelist has gained in the respective sport's stages.Regular Stage
1st place: 5 points
2nd place: 3 points
3rd place: 2 points
4th place: 1 point
Special Stage
1st place: 7 points
2nd place: 5 points
3rd place: 3 points
4th place: 2 points
Team Stage Points:
During the team stages, points are gained by the team in the same manner as standings points are gained in TDL:
At the end of the stage, however, the total team score is added to the GC score of each member of the team.Each duel won: 1 point
Match win: 4 points
Match sweep (5-0): 1 additional point
Team Rankings:
In the Tour, teams are ranked by adding up the GC scores of their top two duelers in the GC standings, with the exception of Team stages in which the team score is added to the team ranking.
JERSEYS
YELLOW: The most prized jersey, worn by the best overall duelist in GC points
RED: The jersey worn by the best DoS duelist in the Tour, as determined by bonus points won in DoS stages
GREEN: The jersey worn by the best DoF duelist in the Tour, as det. by bonus points won in DoF stages
BLUE: The jersey worn by the best DoM duelist in the Tour, as det. by bonus points won in DoM stages
WHITE: The jersey worn by the best overall duelist in GC points who does not hold the highest WoL-based rank or higher in any of the three sports
If a dueler qualifies for more than one jersey, he/she must wear the highest-esteemed jersey, in this order:
YELLOW - RED/GREEN/BLUE - WHITE
and the next place down in the rankings for the unworn jersey will wear it for the next stage. For example, if a dueler qualifies for the Yellow and Green jerseys (a likely result of winning the first stage), then he/she will wear the Yellow, and the 2nd place dueler in the Green standings will wear the Green. Also, if the dueler qualifies for any combination of Red or Green or Blue, he/she gets the choice of jersey to wear and the remaining jersey(s) will go to the next place down.
I believe that covers everything I've considered while thinking about the idea tonight, though naturally I'm not sure if it's balanced or not. I'd love to hear the general opinion on this, and any questions/comments/suggestions/clarifications you wish to make I'd love to hear.