Posted: Mon Nov 05, 2012 3:22 pm
Welp. I just shut out the Bot on Overlord 5 - 0 in 5. Time to officially retire from DoS for good because I am pretty sure I just peaked.
RoH Forums
https://rhydin.org/forums/
That's the one! I'm glad to see that it still exists.Jake wrote:If you are referring to this one, it's still around, and still works. http://www.duelingzone.com/dz/games/index.cfmVelhelmi Torvald wrote:I remember a novelty program like this existing in the Team Dueling League, back in '98 or '99, that I used to mess around with. Does that little DoS robot still exist? The one that had the fencing silhouettes for each move? Open the closet and dust that sucker off and get it on the "Getting Started" tab.
I played me Commoner, it Overlord. After it did a Fancy Circular Parry, I Low Cut and it did a Fancy Duck. So, there it's not perfect and can be beaten. The score was 5-4. It's fun though.Goldglo wrote:That CPU tool is a pain in the rear to beat, esp. when it's on Overlord/Baron.
I clicked on it and all that I see is code. Am I missing something?DUEL Goblin wrote:If you click view source you can find out more about how the bot was built and what percentages it uses.
If you want a DoM practice tool, just File->download this. I was going to make a fists tool but I got bored and lazy.
https://docs.google.com/file/d/0B2MlcBA ... VqcE0/edit
That last you speak of has been around as long as I can even remember, but it's partly human nature to gravitate towards those one is comfortable with. There are indeed nights some just want to play with only their personal group of partners and that's fine.Velhelmi Torvald wrote:That's odd, because I have had the complete opposite experience. Both of my characters, when they were new and no one knew who I was, they were welcomed in. So, from my personal experience, this was a complete non-issue for me. This is only my third week back and I have not had anything that I would say would of lead me to believe that this is happening right now. Mind you, I'm not saying that it's not, but I've had no personal instances of xenophobia.Sylus Kurgen wrote: Losing shouldn't discourage anyone like Harris said, however I've been dueling close to ten years and when I'm in the room under an alt there's a sense of feeling unwelcome when I RP or duel like I'm truly new. And I've spoken to a few others who picked up the same sense. That's a people issue. Something harder to address as no one knows who's feeling that way unless they speak up. Rix brought this aspect up as well.
I have noticed cliquish behaviour, and some annoying apathy, but, that's not the focus of our conversation.
The issue with getting changes made to the Getting Started tab is those are Administrative changes that would require Amal or Xenograg sitting down with the rest of the staff to discuss "How would this really help new players"?Velhelmi Torvald wrote:I think these are excellent ideas. I would make the suggestion of having the "Getting Started" tab a different color, for example, yellow or orange, so that it stands out. It can be part of the same color palate, but brighter. This way not only would you have all of the material needed in one place, as it should be, but being a bright beacon of light guiding new players towards it. If you would teach me how, I would offer my help in doing this.Sylus Kurgen wrote:It's evenings like that where I fully support completely localizing material for new players under the Getting Started tab. Harris' guide should be under the Getting Started drop down menu or in the FAQ. Part of it might also be time to update facets of the user interface to aid in navigation for new players.
I am speaking from the perspective of a member of the community because when the rooms don't have a DUEL name in them, and all any of us have open are the boards or our own devices to get our dueling fix what are we? (We being general). Instead of a text based game, what if this were SCA or Dagohir? Still a community no matter what brings us together.Velhelmi Torvald wrote:The biggest difference between you and I concerning this matter, and correct me if I am wrong or plug in your own terminology, is I believe that you are speaking from the perspective of a member of a community and I am speaking as a participant of a game.Sylus Kurgen wrote:As to the discussion of modifiers that started this thread, there are multiple ways to look at it and they're all personal. Those who have them, have earned the right to use them how they deem best. I won't disagree with that. Some don't want their opponent to hold back at all because they're not holding back themselves. Others are learning the system and desire their opponent to show some temperance.
The veterans are not going to know that desire unless the new duelist extends the olive branch. However there isn't anything that says the veteran duelist cannot offer the same courtesy in return. It's one thing to use modifiers, however it can be another to use them in turning a duel into a scene from Friday the 13th and make the duel a complete slaughter.
As the guy who's been known to throw grenades into the respawn pit in Gears of War 3 and other games, I understand your perspective. However for me, as I've gotten older I've mellowed and it's become less about how quickly I can defeat my opponent and more about simply enjoying trying out new tactics. My personal favorite is intentionally getting my opponents to burn through their modifiers, to coax them out and be wasted. The long duel doesn't bother me at all, and when I started dueling there were maybe a handful of commoner, glass, and apprentice. It was all Warlord, Emerald, and Mage. I came up through the ranks dueling UP. I learned the ropes from watching and listening to Xenograg and Topaz as well as Brigath Cedran, Farek, and Vanion.Velhelmi Torvald wrote:Is dueling a competition? In my mind, yes it is. What is the point of competing? To win. If I am to duel, I want to be able to beat all of my opponents 5-0 in 5 rounds if I can. If I want to challenge myself, I'll go for 5.5-0 in 6 rounds. Or 5-0 in 10 rounds using only defensive moves. I want to beat them into the ground, drink their blood and plant their head on a stake as a warning to my enemies.
My best single night of dueling was winning 5-0 in 5, winning 5-0 in 6, 5-3 in 13, and 4-0 in 4, where my opponent intentionally forfeited in order to avoid losing by being perfected (I also wrote about this in my bragging post).
That stance and viewpoint is great though you're welcome to keep your piss to yourself, the shoes are new so I hope you understand.Velhelmi Torvald wrote:I want to do anything I can to help keep new players, but if we're playing for keeps, I have my own self-interest at hand and I'm going to duel like the maniac I am. I may suck now, but I'm confident that I wont for long and when my skill gets up, I plan to wreck havoc on the standings...
...More importantly, I am proud of this stance, the manner in which I compete and none shall hear me apologizing for it. I want to fight people like me in the rings every single night. People who are here to duel and duel often, with great passion and vigor for their game of choice and to take pride in their accomplishments. I want them to challenge with conviction and defend their titles with zeal. I want to see the love for this great game and not feel that they need to tiptoe to their titles. I want to read of people bragging about their best dueling nights, to have them recap an excellent comeback, and to get angry when they do something stupid and lose. I want to feel the competitive spirit of my opponents in myself.
I am full of piss and vinegar and I mean to share it with all that will have me. I have 41 duels in fewer than three weeks and I dare any to claim they have more. I also dare anyone to keep up with me.
Velhelmi Torvald wrote:Developing actual tools for new people to practice with, or having a room or DUEL available certain nights of the week so that people can practice without the results being added to the official standings, these are things this thread should be discussing, not rummaging through the ancient idea of imposing social pressure on people to restrict their modifications for their characters, which I would argue would never work and could potentially backfire.
I remember a novelty program like this existing in the Team Dueling League, back in '98 or '99, that I used to mess around with. Does that little DoS robot still exist? The one that had the fencing silhouettes for each move? Open the closet and dust that sucker off and get it on the "Getting Started" tab.
DoS New Duelist Retention RateVelhelmi Torvald wrote:Right now there are zero people around. I could be spending my time on a practice dummy (dueling bot) so that when I get back here to start dueling again, I'll be better prepared. Just like the person who scouts their opponents before a challenge, those who work hardest in competitions usually have the best results.
Why should I give away my hard work to someone who has not earned it.
And I offer that he even said those numbers prove nothing. If you read the whole thing, you'll see where there was a 77% and 58% retention rate, which is much better than the 16% you're quoting. Not to mention all the potential errors in accumulating the data such as typos in SNs and throwaway duelists.Sylus Kurgen wrote: DoS New Duelist Retention Rate
I offer that discussion started by Kalamere about 2 years ago. The data is from 2010 but I do believe it wouldn't be too hard for him to update it. At the time DoS had a 16% retention rate for New duelists.
Does it mean anything really? No. So why try these scare tactics?Kalamere wrote:As mentioned above, for the 2nd pass I tried to account for data integrity by scaling down the dataset to people who were already around for 3 months to begin with. Of the 138 people in that category, I also had to remove the ones who were too new to the standings to have been around for 6 months to a year.
Of 131 qualifying duelists to be around for 3 months, 101 of them (77.1%) were still around in 6 months. I think this is actually really good.
Of 109 qualifying duelists to be around for 3 months, 63 of them (57.8%) were still around after a year. This, perhaps, less good.
What scare tactic? Those numbers are not completely invalid, specially say using the Madness numbers projected? Allowing for screen name errors and throw-away screen names does skew the data making it hard to gauge an accurate depiction however if the numbers are rehashed and updated, we might, granted might, see different numbers between then and now.G wrote:And I offer that he even said those numbers prove nothing. If you read the whole thing, you'll see where there was a 77% and 58% retention rate, which is much better than the 16% you're quoting. Not to mention all the potential errors in accumulating the data such as typos in SNs and throwaway duelists.Sylus Kurgen wrote: DoS New Duelist Retention Rate
I offer that discussion started by Kalamere about 2 years ago. The data is from 2010 but I do believe it wouldn't be too hard for him to update it. At the time DoS had a 16% retention rate for New duelists.
Does it mean anything really? No. So why try these scare tactics?Kalamere wrote:As mentioned above, for the 2nd pass I tried to account for data integrity by scaling down the dataset to people who were already around for 3 months to begin with. Of the 138 people in that category, I also had to remove the ones who were too new to the standings to have been around for 6 months to a year.
Of 131 qualifying duelists to be around for 3 months, 101 of them (77.1%) were still around in 6 months. I think this is actually really good.
Of 109 qualifying duelists to be around for 3 months, 63 of them (57.8%) were still around after a year. This, perhaps, less good.
That's a bit extreme if you ask me. Don't deserve? Could have left it at 'nae'.it's a nae. i'm not going to
hold back for you and jeopardize my rank
i worked for to give you an even playing
field you don't deserve.
I agree, that is a rude response. A more polite rejection would have been better. Like "I spent enough time at Glass myself to go back to it. So I'll have to say no." or something like that.Krusolis wrote:I've read through this and have seen the point of needing to communicate. Whenever I do get a chance to duel now I try to remember to ask. For the most part I've never come across anyone unwilling to lower their rank until tonight.
This person was looking for a duel. I IM'ed them asking if they would mind telling me their rank. They responded and was obviously higher than me since I'm stuck at Glass. I asked them if they would mind dueling as glass and got this in return.
Note: Name withheld.That's a bit extreme if you ask me. Don't deserve? Could have left it at 'nae'.it's a nae. i'm not going to
hold back for you and jeopardize my rank
i worked for to give you an even playing
field you don't deserve.
=PVelhelmi wrote:Second time, same ranks, destroyed it 5-2 in 7. It failed on a Fancy Dis and a Slash and fell to the mighty power of a triple cut.
Fancy Dis. I never thought Kalamere a showoff. But I jest...
I find it sad that this is a derailing issue. I wish all levels of administration were actively involved. Changes and improvements shouldn't run up against a wall due to this reasoning.Sylus wrote:The issue with getting changes made to the Getting Started tab is those are Administrative changes that would require Amal or Xenograg sitting down with the rest of the staff to discuss "How would this really help new players"?Velhelm wrote:I think these are excellent ideas. I would make the suggestion of having the "Getting Started" tab a different color, for example, yellow or orange, so that it stands out. It can be part of the same color palate, but brighter. This way not only would you have all of the material needed in one place, as it should be, but being a bright beacon of light guiding new players towards it. If you would teach me how, I would offer my help in doing this.
At the request of Sylus I started to mess with this some more, but just found a problem corrupting the numbers which I'll have to fix (problem is mostly in that y'all changed your date format and I need to write a new routine to deal with that).G wrote:And I offer that he even said those numbers prove nothing. If you read the whole thing, you'll see where there was a 77% and 58% retention rate, which is much better than the 16% you're quoting. Not to mention all the potential errors in accumulating the data such as typos in SNs and throwaway duelists.Sylus Kurgen wrote: DoS New Duelist Retention Rate
I offer that discussion started by Kalamere about 2 years ago. The data is from 2010 but I do believe it wouldn't be too hard for him to update it. At the time DoS had a 16% retention rate for New duelists.
I'll have 10 more in 3 months. Just wait.Kalamere wrote:Consider how many of you have made Alt's (I think Seirichi might account for half of this year's new names)
Whoa, awesome work Kalamere! I know a good chunk of that was a pain in the rump the first time, but you and Jake rock at the numbers game.Kalamere wrote:Ok, dealt with the date issue and have all standings up to 11/9 included in the stats. I've been working through de-duplicating old standings with Jake to clean up spelling errors, people listed under multiple names and that kind of thing. I hesitate to bring it all completely up to date until we get further through that process, because the manual method is a pain in the rear.
The tallies from the 2010 study:
http://www.acceptablelosses.org/other/m ... report.php
Tallies from the latest run:
http://www.acceptablelosses.org/other/m ... report.php
The summary is that, while new duelist counts are on a downward trend (alarmingly so), the retention rate has somewhat improved.
Duelists to still be dueling a year after their original appearance is up to 21.78% (from 16.54%).
Duelists to duel for 3 months and still be around at 6 is up to 79.92% (from 77.10%)
Duelists to duel for 3 months and still be around a year later is up to 60.56% (from 57.8%)