Velhelmi Torvald wrote:
There is nothing wrong with ADV by itself. The problem as I see it is ADV vs Fancy. The scoring potential between the two is much higher on its own and the number of mods in addition to this is overkill. Your opponent gets a point while you maybe get a point but also maybe nothing. Add in the number of mods and what is proving to be a lack of new people (I did not think there was a shortage when I first posted) and I'm still not convinced that the tilt isn't high.
You have to learn how to deal with fancies at some point. Even as a Emerald you don't always go modifier crazy. Sometimes it's beneficial to not use modifiers if someone expects you to do so or vice versa.
I would also say that the conversion point is a much as a mind game. A glass just got an advantage... will they try to convert? A higher rank could do a defense to nullify the conversion or try a feint to steal the point, but a glass (or any rank) could also consider the chance of a higher rank doing this and then, rather than try to convert the point--get a full point by hitting the modifier (sweep vs fancy dodge/jab vs feint jab).
It's part of a learning curve.
I started dueling in 2008 and had a total of 12 duels that evened out 6-6.
Week 1: 1-0-0
Candy Hart .def. Capistrano 5-4 in 11 (glass vs glass)
Week 2: 4-2-0
Candy Hart def. Capistrano, 5-1 in 5 (glass vs glass)
Candy Hart def. Capistrano, 5-4 in 12 (glass vs glass)
Candy Hart .def. Vinny, 5-4 in 9 (glass vs emerald)
Bran Bale .def. Candy Hart 5-3 in 8 (emerald vs glass)
DamienRavnos .def. Candy Hart 5-3 in 9 (glass vs glass)
Week 3: 5-4-0
Goldglo .def. Candy Hart 5 - 0, in 6 (emerald vs jade)
Grayson .def. Candy Hart 5-3 in 6 (emerald vs jade)
Candy Hart .def. Capistrano 5-3 in 9 (jade vs glass)
Week 4: 6-6-0
Candy Hart .def. DamienRavnos 5-3 in 9 (glass vs glass)
Soerl Lute .def. Candy Hart 5-4 in 11 (glass vs glass)
Locke DVestavio .def. Candy hart, 5 - 2 in 5 (jade vs glass)
I took a long break from dueling, not due to anything having to do with dueling but entirely due to issues I was having with my RP on RDI under other characters.
I brought Candy back in 2011, three years later, as a means to distract myself when I felt like playing and couldn't do so on my main character (for the sake of linear progression being kept in order and other such things). That character is now dead and Candy is my main. I dueled with a copy of the matrix beside me cause I didn't have everything down and wanted it for reference.
Week One: 1-0-0
Candy Hart .def. Bleys Bashire, 5-4 in 11 (glass vs glass)
Week Two: 3-0-0
Candy Hart def. Sayuri Hisamatsu, 5-4 in 8 (glass vs glass)
Candy Hart def. Rachael Wynter, 5-4 in 10 (glass vs glass)
Week Three: 5-0-0
Candy Hart .def. Dyarhk 5-1 in 8 (jade vs glass)
Candy Hart .def. Goldglo, 5-4 in 10 (jade vs emerald)
Week Four: 15-5-0
Jochin Nagadari .def. Candy Hart, 6-5 in 12 (ruby vs ruby)
Candy Hart .def. Rachael Wynter, 5-1 in 6 (ruby vs glass)
Candy Hart .def. Rhiannon Brock, 5-3 in 9 (ruby vs glass)
Gork292 .def. Candy Hart, 5-4 in 9 (emerald vs ruby)
Koyliak .def. Candy Hart, 5-3 in 8 (emerald vs ruby)
Candy Hart .def. Sayuri Hisamatsu, 5-3 in 9 (ruby vs glass)
Candy Hart .def. Teagan, 5-2 in 6 (ruby vs ruby)
Candy Hart .def. Miranda Branson, 5-1 in 5 (ruby vs glass)
Candy Hart .def. Rachael Wynter, 5-2 n 8 (ruby vs glass)
Teagan Rielea .def. Candy Hart, 5 - 3 in 7 (ruby vs ruby)
Candy Hart .def. Gork, 5 - 2 in 6 (ruby vs emerald)
Candy Hart .def. Gork92 5-4 in 11 (ruby vs emerald)
Rachael Wynter .def. Candy Hart, 5-3 in 7 (glass vs ruby)
Candy Hart .def. Daniel Jones, 5-1 in 8 (ruby vs jade)
Candy Hart .def. Harper, 5-3 in 6 (ruby vs jade)