Posted: Tue Jan 09, 2018 10:27 pm
Greetings, Programs.
Reading through this thread, 3 topics struck my interest....
1. Caller Shifts and Time Zones. Yes, the "offical" language of the site needs to remain English for OOC admin and coherncy reasons, but what about Austrialians and Brits and American Service men (and civilians) overseas in other time zones? Are they potentially an "untapped market"?
The next two are actually also the 2nd and 3rd reasons I don't duel more than I do.
2. Duel length... I have (and always have had) a severe problem with how long the duels take for the same reason many an authority figure got real annoyed with me when I was a child. "Time outs" didn't work with me because if my mind isn't actively engaged in something for an extended period, it automatically tries to go into sleep mode. Waiting 15, 20 minutes (or even longer) to get the results of a round has often pushed the line with me.
3. RP.... Seperating the Caller's RP from the reporting of round results sounds like a good thing to me. At this time, the Callers are sending RP reactions BEFORE the duelists have RPed their actions. Yes, the "moves" are known, but (as the "Game Guides" say) those are classes of actions, not the specific actions used by the Duelist. While this can be most glaringly obvious in DoM with the wild wide range of spells and spell effects possible, throwing faints and fancies into DoF and DoS can radically change how (RPwise) a round plays out.
Anyone who has ever watched an actual, "They really mean business!!" fight taking place, it is not uncommon for an announcer to be still commenting on one round while the fighters are already engaging for the next one.
With an automated "Results Poster", I see the.... "rythyn" of a duel able to shift to what strikes me as a more "real feeling" beat.
0..Duelists decide and send in moves.
1..Bot determines results, posts same to room.
2..Duelists RP their moves.
2A..Possibly Duelists RP response to getting hit, whiffing the round, etc.
3..Caller and audience RP reactions to round.
Repeat.
((I used 0 as the start point because that act can't be "seen" by anyone but the bot)).
And to me, this could REALLY open up the RP options with in the ring. Knowing the caller isn't going to say you did "A1" when your charcter would really do "A23" can be freeing in that respect.
Just my own couple of wooden nickles. Your mileage may vary.
Andu Kirost
Reading through this thread, 3 topics struck my interest....
1. Caller Shifts and Time Zones. Yes, the "offical" language of the site needs to remain English for OOC admin and coherncy reasons, but what about Austrialians and Brits and American Service men (and civilians) overseas in other time zones? Are they potentially an "untapped market"?
The next two are actually also the 2nd and 3rd reasons I don't duel more than I do.
2. Duel length... I have (and always have had) a severe problem with how long the duels take for the same reason many an authority figure got real annoyed with me when I was a child. "Time outs" didn't work with me because if my mind isn't actively engaged in something for an extended period, it automatically tries to go into sleep mode. Waiting 15, 20 minutes (or even longer) to get the results of a round has often pushed the line with me.
3. RP.... Seperating the Caller's RP from the reporting of round results sounds like a good thing to me. At this time, the Callers are sending RP reactions BEFORE the duelists have RPed their actions. Yes, the "moves" are known, but (as the "Game Guides" say) those are classes of actions, not the specific actions used by the Duelist. While this can be most glaringly obvious in DoM with the wild wide range of spells and spell effects possible, throwing faints and fancies into DoF and DoS can radically change how (RPwise) a round plays out.
Anyone who has ever watched an actual, "They really mean business!!" fight taking place, it is not uncommon for an announcer to be still commenting on one round while the fighters are already engaging for the next one.
With an automated "Results Poster", I see the.... "rythyn" of a duel able to shift to what strikes me as a more "real feeling" beat.
0..Duelists decide and send in moves.
1..Bot determines results, posts same to room.
2..Duelists RP their moves.
2A..Possibly Duelists RP response to getting hit, whiffing the round, etc.
3..Caller and audience RP reactions to round.
Repeat.
((I used 0 as the start point because that act can't be "seen" by anyone but the bot)).
And to me, this could REALLY open up the RP options with in the ring. Knowing the caller isn't going to say you did "A1" when your charcter would really do "A23" can be freeing in that respect.
Just my own couple of wooden nickles. Your mileage may vary.
Andu Kirost