Kal's suggestion does sound interesting. The only drawback to this is if there's a wall of loyals. Though something like "If an Overlord goes below their allotted 15 point limit they are free to challenge by anyone." Though in all honesty that seems meeeh to the Overlord position.Lem DeAngelo wrote:Just my opinion: The politics of DoS have always been more interesting to me than the game of DoS. If an Overlord has a policy to intercede on every challenge, there will likely be some characters who disagree with the policy and they can A) step in if they are a renegade baron or B) get SoA and challenge the OL, or C) get SoA and challenge a loyal baron while making a deal with a renegade baron to intercede if needed. The rules of alignment encourage more character interaction and can potentially create interesting reasons for challenges.Kalamere wrote:What if, instead, each use of the OL's intercession ability reduced the SoA it took to challenge them. Maybe by 3. Reset to 15 at the beginning of each cycle and maybe make a minimum of 3 (though, dropping to 3 wouldn't mean the OL could no longer intercede, just that a challenger would always need at least 3 SoA).
eg:
* Beginning of the cycle, a warlord needs 15 SoA to challenge Morgan.
* Morgan intercedes on 1 challenge. The SoA to challenge her is now 12.
* Intercedes on a 2nd challenge. SoA to challenge her is now 9.
* etc.
ETA: I'd add in that if the SoA dropped to 3, the loyal wall rules no longer apply.
Kal's suggestion quoted above sounds interesting if a rule change is desired.
Edit: My bad, didn't see the edit to Kal's original post.
10 SoA + Renegade Backing. Renegade loses their right to challenge the OL and the 10 SoA gathered Warlord is able to have an intercession free challenge against a baron of their choosing.Lem DeAngelo wrote:I suppose another option could be to add an intercession free challenge option if the challenger submits 20 SoA as opposed to 10.
Or make it 10 *WINS* against Warlords. No losses. If you gain those you'll be allowed to have an intercession free challenge. 20 SoA is pretty easy to gain if you go around dueling lower ranks. Compare that to needing to duel 10 Warlords and having to win to gain the benefit. The Warlord-Only one would be harder. Downside to this is the lack of Warlords. It couldn't be like peer wins where you'd need to fight 10 different Warlords and win.
That's true. It should be considered that the Duels really aren't the same as they were 10 / 15 / or even 20 years ago. Times change.Lem DeAngelo wrote:That said, I wonder if some of the different views on intercessions may be due to the current view of the duels being more similar to sporting events between star athletes. In sports, you just need to keep winning in order to get a title shot. Back in the 90s, it seemed like most viewed the duels as being in a medieval setting with lords and ladies and dueling houses. If I were new to the duels and viewed them similar to modern sports, I'd probably be confused about things like "test of worthiness" and "ladies of honor."