What RPG Player (Not Character) Type Are You?
Moderator: Staff
- Xenograg
- Expert Adventurer
- Bey
- Posts: 1069
- Joined: Sat Apr 03, 2004 12:06 am
- Location: Dojo Darelir (Rhydin City) or Xenodar
- Contact:
What RPG Player (Not Character) Type Are You?
"The stupidest creative act is still a creative act, and that the real gap isn't between the mediocre and great work. The real gap is between getting started and doing nothing. If you've created something, even if it's stupid, you've put yourself in a position to do more." - Clay Shirky
- Xenograg
- Expert Adventurer
- Bey
- Posts: 1069
- Joined: Sat Apr 03, 2004 12:06 am
- Location: Dojo Darelir (Rhydin City) or Xenodar
- Contact:
Well, the truth hurts sometimes.You scored as Specialist.
The Specialist favors a particular character type, which he plays in every campaign and in every setting. A common example is the player who wants to be a ninja every time. Other specialists may favor knights, cat-people, mischief-makers, flying characters, or misunderstood loners. The Specialist wants the rules to support his favored character type, but is otherwise indifferent to them. He may tend to separate from the party frequently, pursuing his own goals over that of party unity. For the Specialist, the greatest reward of the game is playing the character type he particularly enjoys.
Specialist 80%
Character Player 70%
Storyteller 60%
Tactician 55%
Casual Gamer 55%
Power Gamer 40%
Weekend Warrior 30%
"The stupidest creative act is still a creative act, and that the real gap isn't between the mediocre and great work. The real gap is between getting started and doing nothing. If you've created something, even if it's stupid, you've put yourself in a position to do more." - Clay Shirky
definitely not a specialist ::chuckle::
You scored as Storyteller.
The Storyteller is in it for the plot: the sense of mystery and the fun of participating in a narrative that has the satisfying arc of a good book or movie. He enjoys interacting with well-defined NPCs, even preferring antagonists who have genuine motivations and personality to mere monsters. To the Storyteller, the greatest reward of the game is participating in a compelling story with interesting and unpredictable plot threads, in which his actions and those of his fellow characters determine the resolution. With apologies to Robin Laws.
Storyteller 90%
Character Player 65%
Casual Gamer 60%
Weekend Warrior 45%
Tactician 40%
Power Gamer 35%
Specialist 0%
You scored as Storyteller.
The Storyteller is in it for the plot: the sense of mystery and the fun of participating in a narrative that has the satisfying arc of a good book or movie. He enjoys interacting with well-defined NPCs, even preferring antagonists who have genuine motivations and personality to mere monsters. To the Storyteller, the greatest reward of the game is participating in a compelling story with interesting and unpredictable plot threads, in which his actions and those of his fellow characters determine the resolution. With apologies to Robin Laws.
Storyteller 95%
Character Player 80%
Tactician 50%
Casual Gamer 45%
Weekend Warrior 35%
Power Gamer 30%
Specialist 30%
The Storyteller is in it for the plot: the sense of mystery and the fun of participating in a narrative that has the satisfying arc of a good book or movie. He enjoys interacting with well-defined NPCs, even preferring antagonists who have genuine motivations and personality to mere monsters. To the Storyteller, the greatest reward of the game is participating in a compelling story with interesting and unpredictable plot threads, in which his actions and those of his fellow characters determine the resolution. With apologies to Robin Laws.
Storyteller
75%
Casual Gamer
60%
Character Player
60%
Tactician
50%
Weekend Warrior
45%
Power Gamer
45%
Specialist
20%
Storyteller
75%
Casual Gamer
60%
Character Player
60%
Tactician
50%
Weekend Warrior
45%
Power Gamer
45%
Specialist
20%
"If you are thinking a year from now, sow seed. If you are thinking ten years from now, plant a tree. If you are thinking one-hundred years from now, educate the people."
--Kuan Tzu, 5'th century Chinese poet
--Kuan Tzu, 5'th century Chinese poet
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- Adventurer
- Posts: 47
- Joined: Fri Mar 10, 2006 1:57 am
- Location: Chysana'sal, Shylasa
Hm. Interesting.You scored as Character Player.
The Character Player enjoys creating in-depth characters with distinct and rich personalities. He identifies closely with his characters, feeling detached from the game if he doesn’t. He takes creative pride in exploring different characters, often making each new one radically different than others he’s played. The Character Player bases his decisions on his character's psychology first and foremost. He may view rules as a necessary evil at best, preferring sessions in which the dice never come out of their bags. For the Character Player, the greatest reward comes from experiencing the game from the emotional perspective of an interesting character.
- Karen Wilder
- Expert Adventurer
- Knight Templar
- Posts: 676
- Joined: Mon Apr 05, 2004 5:20 am
- Location: Headquarters of the Knights Templar
Yeah, that's me.The Character Player enjoys creating in-depth characters with distinct and rich personalities. She identifies closely with her characters, feeling detached from the game if she doesn't. She takes creative pride in exploring different characters, often making each new one radically different than others she's played. The Character Player bases her decisions on her character's psychology first and foremost. She may view rules as a necessary evil at best, preferring sessions in which the dice never come out of their bags. For the Character Player, the greatest reward comes from experiencing the game from the emotional perspective of an interesting character.
Character Player 100%
Storyteller 80%
Casual Gamer 50%
Weekend Warrior 40%
Tactician 40%
Power Gamer 20%
Specialist 5%
Lady Karen Wilder
Knight-Commander of the Order of the Knights Templar
Knight-Commander of the Order of the Knights Templar
- G
- Legendary Adventurer
- Ric Flair
- Posts: 4125
- Joined: Wed Feb 11, 2004 1:09 am
- Location: Generally found at the Golden Ivy Tavern. If not there, then on the SpellJammer, his ship.
Heh, no doubt about it.You scored as Character Player.
The Character Player enjoys creating in-depth characters with distinct and rich personalities. He identifies closely with his characters, feeling detached from the game if he doesn’t. He takes creative pride in exploring different characters, often making each new one radically different than others he’s played. The Character Player bases his decisions on his character's psychology first and foremost. He may view rules as a necessary evil at best, preferring sessions in which the dice never come out of their bags. For the Character Player, the greatest reward comes from experiencing the game from the emotional perspective of an interesting character.
Character Player 75%
Storyteller 60%
Weekend Warrior 55%
Casual Gamer 55%
Tactician 50%
Power Gamer 35%
Specialist 30%
G'nort Dragoon-Talanador
Duel of Swords Legend. Best In The World™.
First All Time DoS Title Holder.
Listed as "Daddy" in your daughters contacts list.
Duel of Swords Legend. Best In The World™.
First All Time DoS Title Holder.
Listed as "Daddy" in your daughters contacts list.
- JewellRavenlock
- Legendary Adventurer
- The Empress
- Posts: 2475
- Joined: Thu Apr 13, 2006 5:26 pm
- Location: Little Elfhame, Old Market
- Contact:
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- Expert Adventurer
- Posts: 781
- Joined: Fri Apr 02, 2004 9:27 pm
- Location: Solaris Manor or Dancing Dragon Cantina, RhyDin city
The Character Player enjoys creating in-depth characters with distinct and rich personalities. He identifies closely with his characters, feeling detached from the game if he doesn’t. He takes creative pride in exploring different characters, often making each new one radically different than others he’s played. The Character Player bases his decisions on his character's psychology first and foremost. He may view rules as a necessary evil at best, preferring sessions in which the dice never come out of their bags. For the Character Player, the greatest reward comes from experiencing the game from the emotional perspective of an interesting character.
Character Player
70%
Storyteller
65%
Power Gamer
65%
Tactician
50%
Weekend Warrior
50%
Casual Gamer
45%
Specialist
25%
Character Player
70%
Storyteller
65%
Power Gamer
65%
Tactician
50%
Weekend Warrior
50%
Casual Gamer
45%
Specialist
25%
-
- Adventurer
- Professional Grouch
- Posts: 92
- Joined: Thu Aug 24, 2006 9:07 pm
- Location: Currently either in a room above the Outback or his hut.
You scored as Character Player.
The Character Player enjoys creating in-depth characters with distinct and rich personalities. He identifies closely with his characters, feeling detached from the game if he doesn't. He takes creative pride in exploring different characters, often making each new one radically different than others he's played. The Character Player bases his decisions on his character's psychology first and foremost. He may view rules as a necessary evil at best, preferring sessions in which the dice never come out of their bags. For the Character Player, the greatest reward comes from experiencing the game from the emotional perspective of an interesting character.
Character Player
100%
Storyteller
80%
Casual Gamer
65%
Weekend Warrior
45%
Tactician
40%
Specialist
20%
Power Gamer
10%
Sounds like, though I love an engaging plot with multiple twists. Guess that's why I'm 80% Storyteller.
The Character Player enjoys creating in-depth characters with distinct and rich personalities. He identifies closely with his characters, feeling detached from the game if he doesn't. He takes creative pride in exploring different characters, often making each new one radically different than others he's played. The Character Player bases his decisions on his character's psychology first and foremost. He may view rules as a necessary evil at best, preferring sessions in which the dice never come out of their bags. For the Character Player, the greatest reward comes from experiencing the game from the emotional perspective of an interesting character.
Character Player
100%
Storyteller
80%
Casual Gamer
65%
Weekend Warrior
45%
Tactician
40%
Specialist
20%
Power Gamer
10%
Sounds like, though I love an engaging plot with multiple twists. Guess that's why I'm 80% Storyteller.
Life is 10% luck, 20% skill, 15% concentrated power of will. 5% pleasure, 50% pain. That's 100% reason to remember the name.
- Wyheree
- Adventurer
- Posts: 118
- Joined: Thu Jun 15, 2006 10:18 pm
- Location: A Manor in a pocket dimension in the forest south of Rhydin
You scored as Character Player.
The Character Player enjoys creating in-depth characters with distinct and rich personalities. He identifies closely with his characters, feeling detached from the game if he doesn't. He takes creative pride in exploring different characters, often making each new one radically different than others he's played. The Character Player bases his decisions on his character's psychology first and foremost. He may view rules as a necessary evil at best, preferring sessions in which the dice never come out of their bags. For the Character Player, the greatest reward comes from experiencing the game from the emotional perspective of an interesting character.
Character Player
90%
Storyteller
70%
Sounds about right!
The Character Player enjoys creating in-depth characters with distinct and rich personalities. He identifies closely with his characters, feeling detached from the game if he doesn't. He takes creative pride in exploring different characters, often making each new one radically different than others he's played. The Character Player bases his decisions on his character's psychology first and foremost. He may view rules as a necessary evil at best, preferring sessions in which the dice never come out of their bags. For the Character Player, the greatest reward comes from experiencing the game from the emotional perspective of an interesting character.
Character Player
90%
Storyteller
70%
Sounds about right!
- Rena A Cronin
- Seasoned Adventurer
- Posts: 479
- Joined: Sun Oct 24, 2004 12:56 pm
- Location: Somewhere on the outskirts of town
You scored as Specialist.
The Specialist favors a particular character type, which he plays in every campaign and in every setting. A common example is the player who wants to be a ninja every time. Other specialists may favor knights, cat-people, mischief-makers, flying characters, or misunderstood loners. The Specialist wants the rules to support his favored character type, but is otherwise indifferent to them. He may tend to separate from the party frequently, pursuing his own goals over that of party unity. For the Specialist, the greatest reward of the game is playing the character type he particularly enjoys.
Specialist
85%
Tactician
70%
Storyteller
60%
Character Player
60%
Casual Gamer
50%
Power Gamer
35%
Weekend Warrior
10%
Interesting...to say the least.
The Specialist favors a particular character type, which he plays in every campaign and in every setting. A common example is the player who wants to be a ninja every time. Other specialists may favor knights, cat-people, mischief-makers, flying characters, or misunderstood loners. The Specialist wants the rules to support his favored character type, but is otherwise indifferent to them. He may tend to separate from the party frequently, pursuing his own goals over that of party unity. For the Specialist, the greatest reward of the game is playing the character type he particularly enjoys.
Specialist
85%
Tactician
70%
Storyteller
60%
Character Player
60%
Casual Gamer
50%
Power Gamer
35%
Weekend Warrior
10%
Interesting...to say the least.
- Deluthan
- Proven Adventurer
- Posts: 272
- Joined: Sat Mar 13, 2004 5:16 pm
- Location: Nearby town of vagabonds.
You scored as Character Player.
The Character Player enjoys creating in-depth characters with distinct and rich personalities. He identifies closely with his characters, feeling detached from the game if he doesn't. He takes creative pride in exploring different characters, often making each new one radically different than others he's played. The Character Player bases his decisions on his character's psychology first and foremost. He may view rules as a necessary evil at best, preferring sessions in which the dice never come out of their bags. For the Character Player, the greatest reward comes from experiencing the game from the emotional perspective of an interesting character.
Character Player
100%
Storyteller
95%
Weekend Warrior
55%
Tactician
45%
Casual Gamer
40%
Power Gamer
35%
Specialist
15%
Sounds about right.
The Character Player enjoys creating in-depth characters with distinct and rich personalities. He identifies closely with his characters, feeling detached from the game if he doesn't. He takes creative pride in exploring different characters, often making each new one radically different than others he's played. The Character Player bases his decisions on his character's psychology first and foremost. He may view rules as a necessary evil at best, preferring sessions in which the dice never come out of their bags. For the Character Player, the greatest reward comes from experiencing the game from the emotional perspective of an interesting character.
Character Player
100%
Storyteller
95%
Weekend Warrior
55%
Tactician
45%
Casual Gamer
40%
Power Gamer
35%
Specialist
15%
Sounds about right.
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